TrashTimer

 iOS, iPhone  Comments Off on TrashTimer
Jan 312013
 

I was the sole iOS developer for TrashTimer under contract with HypeConcepts. TrashTimer is a free app that looks up the time your trash is supposed to be picked up and sets an alarm for you. It also has a tiny tapping game to keep you amused.

Technologies used include:

  • Client / Server network communication
  • XML parsing
  • Cocos2D sprites
  • Box2D physics engine
  • iAD network

I was also involved as a project manager working with the off-shored server development team, and with the City of Boston’s IT group to get access to their trash data for initial database seeding.

You can download TrashTimer from the iTunes App Store.

IMG_0004 IMG_0016

LivePix

 iOS, iPad, iPhone  Comments Off on LivePix
Jan 222013
 

I was brought on board the LivePix project to replace the outgoing developer. LivePix is a social photo sharing app that stresses both privacy and easy invitations.

I had to re-design the entire Contacts/Invitation scheme since the existing one was inadequate. Then I found I had two diverged source code bases, one for iPad and one for iPhone. I combined the two bases and then enabled rotation and added support for the 4″ iPhones.

Next up was to implement the new Contacts/Invitation scheme. I noticed that performance was slow, so I hooked a software packet sniffer to my iPhone and discovered that the existing app was not hosted on an Amazon EC2 instance but rather was hosted on the original developer’s personal machine! Around the same time I recruited and hired a PHP coder to take over the server side. She got it all working on an EC2 instance.

Technologies used include:

The original version is currently available in the iTunes App Store but none of my code is there yet. The new version is still in development, and has not yet been released.

iOS Simulator Screen shot Mar 1, 2013 1.56.22 PM iOS Simulator Screen shot Mar 1, 2013 2.01.14 PM